﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using DARE;

namespace DARE
{
    public interface IGameObjectLoader
    {
        void Load(ref CScene scene, ref CRender3D render, ref CHUDSystem hud, List<CGameObjectData> gameObjectTemplateData, List<CGameObjectData> gameObjectInstanceData);
    }
}
